The Crew

Glory and shame

Every card from every night, newest first: what each Viking was good at, bad at, proud of and would rather forget.

Night 6 · 26 October 2026

Bonemass Can Wait

Spenglerian

Night 6 · Bonemass Can Wait

Road-builder, farmer and the butcher

Good at
Building: 2,007 pieces, more than three times his old best (613). 1,257 of them are road.
Bad at
Trolls: two deaths to them in five minutes, out on his own road.

Glory

  • Paved about 520 m of road to the port: 1,222 stones in two and a half hours.
  • Did most of the work on the crew's second Abomination: 19 of the 29 hits and 2,153 of the 2,664 damage.
  • Built the cauldron at Beacon Hill, the bigger bear pen, and a new horse cart when the old one flipped over.
  • Planted 290 carrots and 70 turnips at Beacon Hill, the crew's biggest farm yet.
  • Planted a fir sapling where Sfin's pretty fir had stood, then logged off before it could grow.
  • 41 km, the farthest tonight. For the first time in the chronicle, the long walker isn't Uggeli.

Shame

  • The butcher, a third time: six tame three-star horses in six seconds and a tame grizzly at Spuggeli's Crossing, then three tame grizzlies in the new pen in 45 seconds.
  • A Wraith got him on the march to Bonemass.
  • 11 falls, his most in one night.
Uggeli

Night 6 · Bonemass Can Wait

Roadman, miner and namer of the nameless

Good at
Digging: 785 mining strikes, the most anyone has made in one night. 159 copper ore on the hill east of Beacon Hill and 30 tin ore by the port.
Bad at
Names: five bears in 65 seconds, called Noname, Unnamed, Nameless, Not named and Untitled.

Glory

  • Laid the first road to the port: a path, then a dirt road, 267 pieces from Beacon Hill to the shore in 50 minutes.
  • Tin and copper for Beacon Hill, so the crew could finally cook in a cauldron there.
  • 113 monsters, the most tonight, 56 of them Wild Roots.
  • The fewest deaths tonight: one, on the march.

Shame

  • Sign trouble again: THISTLE on one sign, DANDELION on another. Eleven minutes later the DANDELION sign says THISTLE and the first one just says “...”.
  • For the first time in the chronicle, not the long walker: 31 km to Spenglerian's 41.
Sfin

Night 6 · Bonemass Can Wait

Bear-herder and keeper of the pretty trees

Good at
Bears: he and Spenglerian moved the herd to the bigger pen, and he named one SpecialBen.
Bad at
Spelling: his new sign at Beacon Hill says “Coal for Sausaes”.

Glory

  • Cleared the way for the road with Uggeli: 164 chops, his most in one night.
  • Cooked the first meal in the new Beacon Hill cauldron, three minutes after it went up: four horse sticks.
  • Kept watch over the sapling Spenglerian planted where his pretty fir stood, for most of the night's last hour, and came back to it with fir cones.
  • 140 bone bolts and 14 Queen's Jams.

Shame

  • Watched PiÑa fell one of his pretty firs from right next to it.
  • Died to poison at the Swamp Tree before the march, and to swamp skeletons at the far end of it.
  • 12 falls for 131 damage.
PiÑa

Night 6 · Bonemass Can Wait

Mead-bringer, lumberjack and the voice of help

Good at
Looking after the crew: he fetched 40 poison resistance meads from Spuggeli's Crossing in the middle of the march and dropped 35 at the front for the others.
Bad at
The bog: six deaths on the march, three of them in four minutes.

Glory

  • Got farther into the bog than anyone: about 440 m past the portal, hacking at a bone pile.
  • 45 earthworks and 19 paving stones for the road.
  • Planted eight fir saplings along the new road, four on each side.
  • 10 bronze at Beacon Hill to end the night, and three treasure chests opened.

Shame

  • Chopped down Sfin's pretty fir for a joke: five blows, six seconds, with Sfin standing next to it. Then he picked up the cones.
  • Talked to Hugin 18 times, two more than the new Viking.
  • “help” × 693.
Crusherina

Night 6 · Bonemass Can Wait

Outfitter, fletcher and guide to the swamp

Good at
Outfitting the new Viking: the troll leather, the bow and the Iron Sword Pekka wore were all hers, and the two of them spent 59 minutes together.
Bad at
Staying alive: 15 deaths, her most in one night (the old best was 14).

Glory

  • 155 bone arrows.
  • Cooked 12 bear jerky, 12 horse sticks and 4 horse soups in the new Beacon Hill cauldron.
  • Lived through a swamp skeleton on the march on 0.2 health.
  • Her biggest hit yet: 134 on a Greydwarf Mage.

Shame

  • Eight deaths on the march, the first three in two and a half minutes at the portal.
  • Logged off three seconds after Pekka, came back 40 minutes later and died four more times at the Swamp Tree.
  • 443 hits taken, her most ever.
spira

Night 6 · Bonemass Can Wait

Portal-builder and troll-fighter

Good at
Portals: he carried the bonemass portal 400 m into the bog, to where the march had stopped.
Bad at
Getting going: 48 minutes standing at Spuggeli's Crossing after logging in.

Glory

  • Got out of a troll fight on the road with 1.4 health, and killed two trolls tonight.
  • The biggest hit of the night: 152 on a Draugr.
  • 66 monsters, 14 of them swamp skeletons.
  • Spent the last hour with his wolves north-west of Beacon Hill.

Shame

  • Two deaths on the march, one of them a fall.
  • 13 falls for 86 damage.
Pekka mäkinen

Night 6 · Bonemass Can Wait

The new Viking

Good at
Learning fast: 42 monsters, 165 chops and four treasure chests on a first night ever.
Bad at
Getting in: the server turned the first eight tries away.

Glory

  • At the Swamp Tree 12 minutes after waking in rags at the spawn stones.
  • Cooked on night one: 10 boar jerky, 4 bear jerky, 4 carrot soups and 3 minced meat sauces.
  • Named a tame grizzly at Beacon Hill: kraahu.
  • Listened to Hugin 16 times.

Shame

  • 12 deaths in 2.4 hours, eight of them on the march to Bonemass.
  • Hit Hugin four times.
  • Logged off 13 seconds after waking from the twelfth.

Night 5 · 19 October 2026

Iron and the Haunted Mansion

Sfin

Night 5 · Iron and the Haunted Mansion

Stoker, trinket-maker and grave victim

Good at
Keeping a fire going: 360 loads of coal into the Swamp Tree smelters, and 169 iron, 66 copper and 23 tin bars out.
Bad at
Graves. He died once, and Petteri was in his within 12 seconds.

Glory

  • Made the crew's first trinket, a Heart of the Forest, and got it back.
  • Two hours at the smelters with Crusherina, and an Iron Mace of his own at 22:49. Also a Bone War Pike and an assassin's tunic.
  • Hung the crew's first fairy lights: three at Spuggeli's Crossing at 20:56, more at Beacon Hill after midnight.
  • Sailed south in Uggeli's new Karve to bring PiÑa home.

Shame

  • Died in the haunted mansion to two Draugr blows. Petteri went through his grave and ate one of his horse sticks.
  • A minute after dying he made the crew's first Muckshake. The game says it “wakes you up”.
  • 11 falls for 111 damage.
Uggeli

Night 5 · Iron and the Haunted Mansion

Pathfinder, storekeeper and sign-writer

Good at
Finding things: the far north, 58 cloudberries and the dungeon with 50 surtling cores. 1.3 km² of the night's 1.85 km² of new ground was his.
Bad at
Spelling in a hurry: COPPER LED, fixed eight seconds later to COPPER LEAD.

Glory

  • Ran about 800 m farther north than anyone had been, and turned a ruined house up there into a hut with a bed.
  • Built a Karve and sailed south with Sfin to bring PiÑa home.
  • Moved into the haunted mansion while the Draugr were still in it: workbenches, floors, doors and two beds. Then 32 of the 56 surtling cores.
  • Last to die tonight, after three weeks of dying first.
  • The long walker again: 41 km, the most. Also 442 pieces built, his best ever (the old best was 136).

Shame

  • Drew the crew's first Iron Sword mid-fight and died three seconds later. The sword was 15 minutes old.
  • His first sign says BLACK HOLE. He also swapped the ROCKS and WOOD signs, seven seconds apart.
  • Took 457 hits, his most ever.
PiÑa

Night 5 · Iron and the Haunted Mansion

Tin miner, builder and the voice of help

Good at
Building: 272 pieces, five times his old best (52), most of them walls, gates and torches on the west side of Spuggeli's Crossing.
Bad at
Reading labels: at 21:56 he ate a Bukeperry straight out of a chest. The game says it “allows the consumer to quickly evacuate any misplaced meal and start anew”.

Glory

  • Came back after two weeks stranded 1.9 km south of base and mined tin there alone for 40 minutes. 40 tin ore came home in Uggeli's Karve.
  • Got an Iron Sword and Iron Buckler from Crusherina, and claimed a bed in the haunted mansion.
  • Made the crew's first horse meat skewers.

Shame

  • One Draugr arrow killed him 68 seconds after he reached the mansion.
  • Pressed “help” 1,312 times, beating his own record of 1,034.
Petteri

Night 5 · Iron and the Haunted Mansion

Golem-slayer, farmer and grave-borrower

Good at
Staying alive: no deaths, 67 kills, the crew's first Stone Golem and first Obsidian Golem.
Bad at
“Heights (and anything else involving 3D space/navigation)”: 34 falls for 424 damage, ten of them in the mansion. His old record was 22.

Glory

  • First into the haunted mansion: four Draugr in 19 seconds, 23 kills there and 415 blows on its walls and floors.
  • The crew's first silver at 22:26 and the first silver bar at 23:00.
  • Collected last week's grave four minutes after logging in.
  • The farmer: 25 turnips planted and a Turnip Stew.
  • Named three tame grizzlies at Beacon Hill: Reiska, Spira and Troll.

Shame

  • Went through three graves in 17 minutes. Kept Sfin's trinket for 27 minutes and ate one of his horse sticks out of the grave.
  • Tried to talk to Hugin twice, then shot him.
  • Hit his own new smelter seven times before Uggeli took it down.
Crusherina

Night 5 · Iron and the Haunted Mansion

Smith of the Swamp Tree

Good at
Smithing: three Iron Swords, three Iron Bucklers, a full iron set, an iron battleaxe and 16 bronze, all at the Swamp Tree forge.
Bad at
Arriving: she died at the bonemass portal eight minutes after logging in, and five seconds after reaching the haunted mansion.

Glory

  • Built the Swamp Tree ironworks: six smelters (five of them in 16 seconds), three charcoal kilns, a forge and a fletcher's table.
  • Iron for everyone who wanted it, including the sword and buckler waiting for Spenglerian in the corner chest. Her count of 70 iron left is exactly right.
  • The first Viking in full iron armour, at 23:00.
  • 391 loads of coal into the smelters, the most, and 24 of the 56 surtling cores.

Shame

  • Four deaths in 39 minutes before the ironworks: at the bonemass portal, in the mansion, in the swamp on the way back, and to a troll at the Swamp Tree.
  • The tin run: eight tin bars carried about 5 km on foot, to find the Swamp Tree's smelters already making tin from Sfin's ore. At least the bronze needed both.
  • Made a Loincloth of the Bear (“It covers all the important bits, but not much else”), wore it for 26 seconds and put it in a chest.
spira

Night 5 · Iron and the Haunted Mansion

Wolf-hunter, cook and portal tourist

Good at
Cooking: 30 sausages, 10 horse soups and 6 minced meat sauces, 46 dishes, his best night.
Bad at
Waking up: with no bed, he woke at the spawn stones and died twice more within 94 seconds of the first death.

Glory

  • Had the server to himself for the first hour and killed three wolves in seven seconds: 14 wolves and a wild grizzly in all.
  • Looked after his animals: tame wolves petted 30 times, grizzlies 7 and the razorback twice.
  • 30 of the night's 79 sausages.

Shame

  • Four deaths in seven minutes: wolves, a shaman's poison, a boar and a Greydwarf, then the cold.
  • 13 portals in 12 minutes to find the crew, the East portal twice.
  • Reached the mansion at 21:27 and was dead near the bonemass portal at 21:31, with Petteri going through his grave.

Night 4 · 12 October 2026

Meat Factories and Bonemass

Spenglerian

Night 4 · Meat Factories and Bonemass

The butcher, the builder and the bed-breaker

Good at
Building in a hurry: 183 pieces at the new camp in under half an hour.
Bad at
Leaving work at work: he arrived at 22:14 still wearing the work rig that records his brain activity. Also beds, and being good company for a horse.

Glory

  • Joined at 22:14 and still placed more pieces than anyone: 224.
  • Built the swamp-camp end of the Bonemass portal while Uggeli ran the far end out east.
  • Ended the meat shortage: 68 horse meat and 72 hides in 11 seconds.

Shame

  • Petted the tame grizzly seven seconds before butchering six tame horses next to it.
  • Woke up behind the bed at Beacon Hill, clicked it 18 times, then crafted a hammer and broke all three beds to get out. His next death sent him to the spawn stones.
  • Took nine roof pieces and both doors off Uggeli's new hut while Uggeli was in a crypt.
Sfin

Night 4 · Meat Factories and Bonemass

Crossbowman, explorer and tusk hunter

Good at
Bolts by the hundred: 60 bone and 40 fire bolts, plus 12 Queen's Jam and 20 bronze nails.
Bad at
Staying on his feet: 17 falls for 140 damage, the most tonight.

Glory

  • Went back for the one-star and two-star razorbacks that had nearly killed him, took them one at a time and brought home 22 tusks.
  • Fewest deaths of anyone who went into the swamp: two.
  • Killed a bear at the swamp camp and read the Bonemass Vegvisir with Crusherina and Uggeli.
  • Went looking for pretty places, as far as 800 m west of the swamp camp: maybe the perfect sauna spot, maybe some other creation. Also put 34 tin ore in the swamp camp chests.

Shame

  • Round one of the tusk hunt: two razorbacks took him down to 18 health, and one of his swings hit a pine tree.
  • Fifteen minutes in, he froze on a mountain and a wolf finished him with one bite.
  • 17 falls. The ground won most of his fights tonight.
Uggeli

Night 4 · Meat Factories and Bonemass

Trailblazer of the swamp

Good at
Covering ground: 43 km, 15 trips underground, 20 treasure chests, 142 blueberry bushes and the most kills tonight.
Bad at
Manners at the Bog Witch's. Also trolls.

Glory

  • Found the Bog Witch, read the Bonemass Vegvisir, scouted the trail east and found Bonemass.
  • Built the new camp, then ran about 1 km east in seven minutes to put up the far end of the Bonemass portal.
  • The longest night: on at 18:25, off at 00:17.

Shame

  • Talked to the Bog Witch twice, then helped kill her Kvastur fourteen seconds later.
  • Named the portal Bonemass and needed five seconds to make it bonemass. Spenglerian had the same trouble with "Home" the two weeks before.
  • One-shot by a troll at 19:04, before anyone else was online: the night's first death, for the third week running.
PiÑa

Night 4 · Meat Factories and Bonemass

On a real-life quest for Petteri

Good at
Not dying: no deaths, no falls, the cleanest record on the server.
Bad at
Being here.

Glory

  • His bronze atgeir spent the night in the swamp in Uggeli's hands.
  • The only Viking nothing killed tonight.

Shame

  • Missed the Bog Witch, the first Abomination and the portal to Bonemass.
  • Away on a real-life quest. Petteri's fault.
Petteri

Night 4 · Meat Factories and Bonemass

Abomination-slayer on a work break

Good at
Big things: the first Abomination. And kills per hour: about 36, the best rate tonight.
Bad at
The swamp after dark: six deaths in 1.4 hours.

Glory

  • Killed the crew's first Abomination at 20:10, with 52 of its 54 hits.
  • 50 monsters while switching between real-life work and the game.
  • Brought poison resistance mead to the swamp and drank three.

Shame

  • Tries to balance real-life work and gameplay: 1.4 hours in the game on a six-hour night.
  • Kept dying and kept doing corpse runs: back at 21:56, he died five times in 25 minutes, made three corpse runs for four graves and died again within three minutes of each one. He logged off four seconds after his last respawn.
  • Still in the old character's padded armour with the Draugr Fang bow, shooting needle arrows made by Fotto, a character who isn't on this server.
  • Sends PiÑa on real-life quests.
Crusherina

Night 4 · Meat Factories and Bonemass

Fletcher, outfitter and frequent respawner

Good at
Arming the crew: 449 bone arrows, 200 of them handed to Sfin and Uggeli, troll bone bows for both, a bronze mace for Uggeli, and the crew's first Berserker chest and Elder battlehammer.
Bad at
Staying alive: 14 deaths, the most tonight.

Glory

  • Survived on 0.7 health against a Greydwarf Elite and on 2.5 against a Draugr, eight minutes apart.
  • First through the Bonemass portal, at 23:42.
  • Killed a level-2 bear and two level-2 trolls, and went underground 13 times.

Shame

  • Five deaths in six and a half minutes at the swamp camp, three of them less than 25 seconds after getting up.
  • Killed by a wild razorback on the night spira showed off a tame one.
spira

Night 4 · Meat Factories and Bonemass

Beast-tamer of the wolf pen

Good at
Making friends: 65 pets on tame wolves, 36 on grizzlies, and the crew's first tame razorback.
Bad at
Making friends with the ones that aren't tame yet. Also company: three minutes near anyone all night.

Glory

  • Survived a Fenring on 1.4 health and killed it.
  • The hardest hit on a wild creature tonight: 153 on a wolf.
  • Kept the animals company for 69 minutes so they could breed.

Shame

  • Killed by a boar, for 14 damage.
  • The animal-lover killed 22 wolves, 12 boars, 12 necks, 6 deer, 2 sheep, a fox and a grizzly, ate 11 cooked wolf meat and put 30 wolf pelts in a chest.
  • Still the best-dressed Viking in the pen: the old character's padded armour, silver mace and black metal shield.

Night 3 · 5 October 2026

The Leviathan Night

Spenglerian

Night 3 · The Leviathan Night

Portal-builder and questionable captain

Good at
Building and logistics: 426 pieces, an outpost at Haldor, and portals to Haldor, the altar and Petteri's ruin.
Bad at
Captaining: he capsized his crew 1.7 km from home.

Glory

  • Found the Elder's altar by boat, linked it to base and summoned both Elders.
  • Killed the Serpent with a fire bolt, then killed the Greydwarf Elite that had Uggeli and Sfin down to 10 and 12 health.
  • Most kills of the night and most building, including a 315-piece outpost at Haldor.
  • Rode his second horse 1.4 km in under four minutes to reach Petteri.

Shame

  • Capsized the Karve with Sfin and Uggeli aboard, which says a lot about his captaining. Three minutes earlier he had hit it with his own knife.
  • Put his first Karve on the wrong side of a low bridge and had to break it up three minutes later.
  • Clicked a bed 25 times in two minutes at 21:18.
  • Butchered four two-star horses in the pen at 20:20.
Sfin

Night 3 · The Leviathan Night

First mate and trophy keeper

Good at
Sticking with the captain: 121 minutes within 40 m of Spenglerian, the closest pair of the night.
Bad at
Keeping his own clothes on. After two deaths he wore everyone else's.

Glory

  • Hung most of the night's trophies, including both Elder trophies.
  • Survived the second Elder on 3.8 health, drank a mead and kept shooting.
  • Experienced blueberry donator: 85 of them.
  • Left the chests 408 items richer than he found them, including 101 dandelions, 94 crossbow bolts and 15 chitin from the Leviathan.

Shame

  • Picked up two pufferfish on the Leviathan and was poisoned the same second.
  • Died twice to the first Elder, 42 seconds apart.
  • Re-dressed in other people's spares: Crusherina's rags and helmet, Uggeli's rag trousers, Spenglerian's leather armour, PiÑa's bronze helmet.
Uggeli

Night 3 · The Leviathan Night

Woodcutter, miner and lone explorer

Good at
Hard work: 1,111 chopping and mining hits and 2,964 items picked up, both the most of anyone.
Bad at
Dressing for the occasion: rag trousers all night, and a rag tunic from 21:04.

Glory

  • Took a troll's club to 0.7 health at 18:49 and killed the troll two minutes later.
  • Opened 10 treasure chests, more than anyone, and went into two burial chambers and a troll cave past Haldor.
  • Went alone 1 km past Haldor to build a camp, and was online longest.
  • Put 15 arrows into the Serpent and never died to the Elder.
  • Seems to replace the blueberries he eats: he left 47 on the floor by the base chests, and Spenglerian picked up every one.

Shame

  • Cooked 32 blueberries out of the chests in two minutes, the second-biggest haul after Crusherina's.
PiÑa

Night 3 · The Leviathan Night

The smith and the rescuer

Good at
Smithing: all 152 bronze bars the group made, two bronze armour sets and 100 nails.
Bad at
Fighting: the fewest kills of the night (28) and the least damage to the Elders (494).

Glory

  • Built a Karve from scratch and sailed 1.7 km to take three castaways off a Leviathan.
  • Fed the smelters 409 times and made 242 arrows and three horse saddles.
  • Last one on the server, building a walled shelter after midnight.

Shame

  • 898 “help” commands, all from the D-pad, and no one knows why. It's probably Petteri's fault.
  • Put the rescue Karve on the wrong side of the same low bridge that caught Spenglerian an hour earlier.
  • Died 8 times, 4 of them at the altar, once to the Elder's roots.
  • Took four swings at a smelter.
  • Cooked 30 blueberries out of the chests.
Petteri

Night 3 · The Leviathan Night

The Elder-slayer, in his old gear

Good at
Archery: 413 arrows made, 9,384 damage to the Elders and both killing blows.
Bad at
Water, Heights (and anything else involving 3D space/navigation).

Glory

  • Landed the killing blow on both Elders and never died at the altar.
  • Did more damage to the Elders than the next two players put together.
  • Tore down a bridge so PiÑa could launch the rescue boat.
  • Asserted dominance by renaming Spenglerian's second horse Reiska.

Shame

  • Showed up in an old character's full kit: padded armour, wolf cape, Draugr Fang bow and frost arrows, with lox pies, sausages and medium meads in the bag. Given this level of try-hard, the glory of doing the most damage and not falling to the Elder is tarnished by sweat.
  • Then swam for base before eating anything and drowned in all of it, five minutes in.
  • Tore down the wrong bridge so PiÑa could launch the rescue boat.
  • Built a Karve on the roof of the base, 14 m above the sea. He and PiÑa shot it apart nine minutes later.
  • Fell 22 times for 196 damage, the most fall damage of anyone.
  • Hung cooked horse meat on two item stands at base.
Crusherina

Night 3 · The Leviathan Night

Far-west explorer, outfitter and blueberry thief

Good at
Exploring and kitting others out: 98 new locations, and her gear on three other players.
Bad at
Leaving the blueberries alone.

Glory

  • Sailed further west than anyone, 2.7 km from base.
  • Ran 1.5 km for her grave, killing two dozen creatures and taking 148 coins from a shipwreck on the way.
  • Lived through a bear's swipe on 2.3 health at 19:46.
  • Her flint swords, bow, arrows and spare armour turned up on PiÑa, Sfin and Petteri.

Shame

  • The blueberry thief: 78 blueberries out of the chests in ten minutes, cooked into eitr food with no staff to use it on.
  • When the BetterSleepBruh speed-up bug broke her Karve 2.7 km out west, she tried to swim home and drowned.
  • Died twice to the Elders.
spira

Night 3 · The Leviathan Night

Beast-tamer on the hill, and the biggest tryhard

Good at
Taming: a tame wolf, a tame grizzly, and a fenced pen for the bear at base.
Bad at
Staying alive: 17 deaths and 619 hits taken, more than twice anyone else.

Glory

  • Tamed a grizzly on the spot where one had killed spira three times in three minutes.
  • Third-most damage to the Elders.
  • Built 160 pieces on the hill, mostly mud road.
  • Cleared in the blueberry case: never took a berry out of a chest.
  • Refuses to give up on taming wolves.

Shame

  • A bigger tryhard than Petteri: padded armour, wolf cape, black metal shield, silver mace, Draugr Fang bow and lox meat. Still died 17 times, 8 of them to wolves.
  • Tried to pet a wild wolf in the middle of a wolf fight.
  • First to fall to the Elder, 47 seconds in.

Night 2 · 28 September 2026

The Antler Night

Spenglerian

Night 2 · The Antler Night

Roadbuilder, portal-maker, poison survivor

Good at
Roads (209 paved and 152 mud pieces) and moving things between chests (1,201 items net in, 431 of them Coins).
Bad at
Taking hits: 357 of them, the most of the night.

Glory

  • Walked out of the crypt poisoned and survived on 0.5 health.
  • Built 613 pieces and three portals, including one at Beacon Hill.
  • 43 horse pettings, 8 treasure chests and 270 damage on Eikthyr, second only to spira.

Shame

  • Set alight by a Greydwarf mage at 20:42 and finished off by a Shaman's poison.
  • Killed by a Skeleton at (-506, -257) at 23:26:53, and back at the same spot 46 seconds later to survive another one on 0.4 health.
  • Fought the old guard's war with an old Bronze Buckler and a Fine Wood Bow.
Sfin

Night 2 · The Antler Night

Bolt-maker, fence-builder, eastbound

Good at
Fences (102 placed) and ammunition: 100 wooden bolts, 40 flint arrows, 27 wooden arrows and 20 fire arrows.
Bad at
Skeletons. Two of his three deaths, and five hits of one at the end.

Glory

  • Survived bears twice, on 2.2 and 3.4 health.
  • Got furthest east, to (697, -127).

Shame

  • Killed by a Skeleton at the base at 19:37, with Spenglerian watching.
  • Took 100 Raspberries and 50 cooked meat from the chests and put back almost nothing (net -302).
  • Wore the Troll leather of the old guard.
Uggeli

Night 2 · The Antler Night

Archer, crypt-diver, Troll's favourite

Good at
Arrows (270 wooden ones) and crypts: six dungeon entries, the most of the night.
Bad at
Trolls: two blows of 87 and 86 within 62 seconds.

Glory

  • Six dungeons and 52 km travelled.
  • Hunted wild horses (128 hits, four horse trophies), then named the first tame ones of the chronicle: Leikkele at 22:43 and Hörs after midnight.
  • Survived a Skeleton on 3.9 health in the crypt.

Shame

  • Six deaths, including a 107.7 one-shot from a Fenring far to the north-west.
  • Two Troll deaths 62 seconds and 15 m apart, without landing a hit on it.
  • First death: a Greydwarf Elite at 19:26, an hour and seven minutes in.
PiÑa

Night 2 · The Antler Night

Bronze smith, bow donor, "help" champion

Good at
Bronze: 114 bars and 20 nails crafted, and 147 Coal and 108 Bronze put in the chests.
Bad at
Staying alive: seven deaths in 3.9 hours, the most of the night.

Glory

  • 114 Bronze for the team.
  • Six treasure chests opened.
  • His biggest hit, 77 on a Greydwarf at 23:47.

Shame

  • Offered a Bow to the deer altar. Twice.
  • Burned three times, twice by standing in his own cooking fire. Also drowned once, clawed by a bear and felled by Greydwarfs twice.
  • Sent 1,034 "help" commands from the controller's D-pad. Nobody knows why.
  • Wore the old Bronze armour into all of it.
Crusherina

Night 2 · The Antler Night

Fletcher, summoner, the bears' regular

Good at
Arrows: 205 fire arrows and 178 flint arrows. Also staying alive: two deaths, the fewest.
Bad at
Bears. Both deaths, 150 seconds apart.

Glory

  • Made the offering that summoned Eikthyr and took the trophy.
  • Put the trophy on the stone at the spawn.
  • Took 108 Flint and 72 Coins from the chests for the arrow factory.
  • Avenged Uggeli: 17 fire arrows into the Troll that had just killed him twice, and its ten hides, three troll bones and 59 coins.

Shame

  • Tried the rune tablet first, to no effect.
  • A pierce hit of 92 and a slash of 32 from a bear at 22:28 and 22:30.
  • Troll leather head to toe, and a Troll Hide cape.
spira

Night 2 · The Antler Night

Boar whisperer, Eikthyr's biggest hitter, hill builder

Good at
Hitting Eikthyr (538 damage, nearly twice the next player) and gentling boars: 71 successful pettings in nearly three hours.
Bad at
Sheep. He took 18 hits from them, and drowned.

Glory

  • Most damage to Eikthyr by a wide margin.
  • The bear loot at 21:17: two paws, eight hides and six meat.
  • Built 421 pieces on his own, from boar corner to the hill.

Shame

  • Four disconnects before he got in at 19:30.
  • Drowned at 22:54 half an hour after his last boar petting.
  • A 13.5 fall, a Wolf and then a Grizzly: two deaths in nine minutes on the hill at 23:44 and 23:53.
  • Fought it all in old Padded armour with a silver mace.

Night 1 · 21 September 2026

Bees and a Troll

Spenglerian

Night 1 · Bees and a Troll

The road builder

Good at
Laying road and felling trees, and staying alive while doing both.
Bad at
Talking to ravens: one poke at Hugin all night, where the others did 13 to 21.

Glory

  • 303 mud road pieces and 41 path pieces, 344 in all.
  • Zero deaths in 3.3 hours, and both the first and the last arrow on the bear.

Shame

  • Needed 16 hits and two and a half minutes to bring down one wild horse at 20:19. It gave him one hide and one meat.
Sfin

Night 1 · Bees and a Troll

The patient one

Good at
Turning up in the end, then making things: two wooden shields, a spear, 32 arrows and rag armour.
Bad at
Getting past the login screen.

Glory

  • Tried six times and got in on the sixth.
  • Took 100 arrows from the chest and built 28 pieces in his hour.

Shame

  • Spent an hour trying to log in and 66 minutes in the game.
  • Poked Hugin 13 times in that hour.
Uggeli

Night 1 · Bees and a Troll

The long walker

Good at
Walking, and opening chests: ten treasure chests, two of them in a troll cave.
Bad at
Skeletons, and logging in anywhere near home.

Glory

  • A second hive taken with one arrow: four Honey and two Queen Bees.
  • The farthest traveller of the night, and 103 pieces built, mostly floors and walls.

Shame

  • Died to a skeleton at 21:26 with Crusherina standing beside him.
  • Logged in at (58, 365) at 22:35 and was down to 3.4 health by 22:38, 500 m from the base.
PiÑa

Night 1 · Bees and a Troll

The man who fought a beehive

Good at
Staying alive: no deaths, even at 3.6 health.
Bad at
Honey, altars and beds.

Glory

  • Took the bear's paw after the fight.
  • Still on his feet at 3.6 health after the hive.

Shame

  • Five minutes at a beehive, 224 unexplained hits, no honey.
  • Offered Greydwarf Eyes to Eikthyr's altar, and clicked a bed 18 times, at least 15 of them in 22 seconds.
Crusherina

Night 1 · Bees and a Troll

The fletcher

Good at
Arrows, loot and honey.
Bad at
The first ten minutes of anything.

Glory

  • Crafted 500 wooden arrows, 380 of them in half an hour.
  • Took the beehive with one arrow and picked up the Troll's ten hides and trophy in 13 seconds.
  • Took her revenge on the boars: at least 25 of them fell to her after one killed her at 20:09.

Shame

  • Killed by a boar seven minutes in, then by a 42-damage blow while chopping logs.
  • Poked Hugin 17 times.
spira

Night 1 · Bees and a Troll

The crypt diver

Good at
Crypts, hitting skeletons (141 in one blow) and cooking on the road.
Bad at
Water, and anything a skeleton does.

Glory

  • An 11-minute crypt run, and nine crypt chests overall.
  • 43 hits on the Troll, the most of anyone.
  • At least 30 skeletons put down, about half of them in the long crypt.

Shame

  • Two characters, two deaths: a skeleton for Spiraa, the sea for Spiratwo.
  • Spiratwo carries padded armour, a silver mace and a black metal shield, and still swam into the sea.
  • Those 43 hits on the Troll came to 149 damage. Crusherina did 507 with 34.